Mindless
So for day one I avoided all of Brackeys and Blackthornprod videos since I need to diversify my learning, but after spending ages reading unity API I saw that BTP had a video on 100% what I was trying to do.
So after hitting up this Tut. I grabbed a zombie from open game art, it had a CC0 but I credited anyway. While I was there I grabbed a bunch of buildings and I got a song of a person I met on discord.
Once I got the zombies able to picked up and place, they got placed into a trigger stay so the Hp of the building will drop again with time.deltatime for each zom on there. I added a random movement script that reused the spawner script being able to move in 360 randomly.
Strangly when I pick up one zom they all move in new direction, I found a bunch of people asking HOW to do this, but I want the other thing, I want them to stop doing that. I spent a while trying to fix that but I couldnt so I left it for now. It wasnt a massive issue.
Spawning them next, easy enough with the same script from #1.
Then worked on the animations, so they now walk in the way they need to go. These zombs will never stand still so I didnt need to bother setting up a idle animation or script.
AND I have already broken my rules. Ran out of time yesterday, so I ended up finishing it today, now its 9pm so im not going to start another. I will have all day on Saturday and Sunday so I might try and do bait then.
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