What I did.


This project is some of the most fun I had working as a team. JJ and Martynas were both a pleasure to work with and while not everything went smoothly I would team up with these guys again. 

Early on Martynas took a lead of absence, but luckily we covered this in the risk analysis and I was able to design much of the quest from his pitch.  So I wrote the dialog, filled out the quest line and designed the NPCs, leaving the level design and monster placement for when he returned.

I also wrote an ad and collected a bunch of voice actor,  after picking the top  few that were good we sat down as a team and voted on who we wanted to go with.

Apart from that I did alot of the paperwork stuff, and gave Martynas feedback on his designs that we work shopped. 

 

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